<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Using TCP Sockets in Borland]]></title><description><![CDATA[<p>Hey,</p>
<p>Quick qestion about converting the default server socket component in Borland C++ Builder 6 into using TCP rather than UDP. It appears that UDP is being used and occassionally packets are recieved out of order so I would prefer that TCP was used instead. Is there any way to easily do this without using a custom component or the Windows API?</p>
<p>Thanks,</p>
<p>Brian</p>
]]></description><link>https://www.c-plusplus.net/forum/topic/151019/using-tcp-sockets-in-borland</link><generator>RSS for Node</generator><lastBuildDate>Sat, 08 Aug 2026 16:02:24 GMT</lastBuildDate><atom:link href="https://www.c-plusplus.net/forum/topic/151019.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 22 Jun 2006 12:31:28 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Using TCP Sockets in Borland on Thu, 22 Jun 2006 12:31:28 GMT]]></title><description><![CDATA[<p>Hey,</p>
<p>Quick qestion about converting the default server socket component in Borland C++ Builder 6 into using TCP rather than UDP. It appears that UDP is being used and occassionally packets are recieved out of order so I would prefer that TCP was used instead. Is there any way to easily do this without using a custom component or the Windows API?</p>
<p>Thanks,</p>
<p>Brian</p>
]]></description><link>https://www.c-plusplus.net/forum/post/1082899</link><guid isPermaLink="true">https://www.c-plusplus.net/forum/post/1082899</guid><dc:creator><![CDATA[StrikeTheCore]]></dc:creator><pubDate>Thu, 22 Jun 2006 12:31:28 GMT</pubDate></item></channel></rss>