F
Hi, hab das PRoblem, dass das FD_CONNECT evnet und das FD_READ event nicht funktionieren! (Beim Clienten)
SERVER:
#include <windows.h>
#include <winsock2.h>
#define WM_SOCKET_NOTIFY (WM_USER + 1)
#define Bu 1
SOCKET listen_socket,listen_socket2;
void initwinsock()
{
WORD wVersionRequested;
WSADATA wsaData;
wVersionRequested = MAKEWORD( 2, 0 );
WSAStartup( wVersionRequested, &wsaData );
}
void winsockconnect(HWND hwnd)
{
listen_socket = socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in addy2;
addy2.sin_family = AF_INET;
addy2.sin_port = htons(1234);
addy2.sin_addr.s_addr = inet_addr("192.168.178.11");
bind(listen_socket,(struct sockaddr*)&addy2, sizeof(addy2));
listen(listen_socket, 5);
MessageBox(hwnd,"Bind ist erfolgreich! Listen()... ","Hinweis!",MB_ICONINFORMATION);
}
void closewinsock()
{
WSASendDisconnect(listen_socket, NULL);
closesocket(listen_socket);
WSACleanup();
}
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
char szClassName[ ] = "WindowsApp";
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nFunsterStil)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default color as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"Windows App", /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
200, /* The programs width */
200, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow (hwnd, nFunsterStil);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HWND hwbu;
char data[]="Hallo Client!";
int bytes;
switch (message) /* handle the messages */
{
case WM_CREATE :
hwbu = CreateWindow ("button", "Listen()...",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
0, 0, 60, 20, hwnd, (HMENU) Bu,
((LPCREATESTRUCT) lParam) -> hInstance, NULL) ;//Button "=" bzw. Berechne
return 0 ;
case WM_COMMAND:
switch (HIWORD(wParam))
{
case BN_CLICKED:
switch(LOWORD(wParam))
{
case Bu://Button but (hwndbut)
initwinsock();
winsockconnect(hwnd);
WSAAsyncSelect(listen_socket,hwnd,WM_SOCKET_NOTIFY,FD_READ|FD_CLOSE|FD_ACCEPT);
break;
}
break;
}
return 0;
case WM_SOCKET_NOTIFY:
switch(LOWORD(lParam))
{
case FD_READ:
return 0;
case FD_ACCEPT:
listen_socket = accept(listen_socket,0,0);
if(listen_socket == INVALID_SOCKET)
MessageBox(hwnd,"Verbindung fehlgeschlagen!","Hinweis!",MB_ICONINFORMATION);
else
MessageBox(hwnd,"Sie sind nun verbunden!","Hinweis!",MB_ICONINFORMATION);
return 0;
bytes = send(listen_socket,data,strlen(data),0);
if (bytes == -1)
{
MessageBox(hwnd,"Zeichen konnten nicht gesendet werden!","Hinweis!",MB_ICONINFORMATION);
return -1;
}
case FD_CLOSE:
closewinsock();
MessageBox(hwnd,"Verbindung beendet!","Hinweis!",MB_ICONINFORMATION);
return 0;
}
case WM_DESTROY:
closewinsock();
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
CLIENT :
#include <windows.h>
#include <winsock2.h>
#define WM_SOCKET_NOTIFY (WM_USER + 1)
#define Bu 1
SOCKET connect_socket;
void initwinsock()
{
WORD wVersionRequested;
WSADATA wsaData;
wVersionRequested = MAKEWORD( 2, 0 );
WSAStartup( wVersionRequested, &wsaData );
}
void winsockconnect(HWND hwnd)
{
connect_socket = socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in addy2;
addy2.sin_family = AF_INET;
addy2.sin_port = htons(1234);
addy2.sin_addr.s_addr = inet_addr("192.168.178.11");
bind(connect_socket,(struct sockaddr*)&addy2, sizeof(addy2));
if(connect(connect_socket,(struct sockaddr*)&addy2,sizeof(addy2))==SOCKET_ERROR){
MessageBox(0,"Bei connect()","Socket Error",0);}
else {
WSAAsyncSelect(connect_socket,hwnd,WM_SOCKET_NOTIFY,FD_CONNECT|FD_READ|FD_CLOSE); }
}
void closewinsock()
{
WSASendDisconnect(connect_socket, NULL);
closesocket(connect_socket);
WSACleanup();
}
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
char szClassName[ ] = "WindowsApp";
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nFunsterStil)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default color as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"Windows App", /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
200, /* The programs width */
200, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow (hwnd, nFunsterStil);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{ HWND hwbu;
int ilen;
char data[255];
switch (message) /* handle the messages */
{
case WM_CREATE :
hwbu = CreateWindow ("button", "Connect()...",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
0, 0, 80, 20, hwnd, (HMENU) Bu,
((LPCREATESTRUCT) lParam) -> hInstance, NULL) ;//Button "=" bzw. Berechne
return 0 ;
case WM_COMMAND:
switch (HIWORD(wParam))
{
case BN_CLICKED:
switch(LOWORD(wParam))
{
case Bu://Button but (hwndbut)
initwinsock();
winsockconnect(hwnd);
break;
}
break;
}
return 0;
case WM_SOCKET_NOTIFY:
switch(LOWORD(lParam))
{
case FD_READ:
ilen = recv(connect_socket,data,255,0);
data[ilen]='\0';
MessageBox(hwnd,data,"Nachricht vom Server :",MB_ICONINFORMATION);
return 0;
case FD_CONNECT:
MessageBox(hwnd,"Verbindung hergestellt!","Hinweis!",MB_ICONINFORMATION);
return 0;
case FD_CLOSE:
closewinsock();
MessageBox(hwnd,"Verbindung beendet!","Hinweis!",MB_ICONINFORMATION);
return 0;
}
case WM_DESTROY:
closewinsock();
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
Bei beiden Projekten ist natürlich noch die libws2.a gelinkt...
Der CLient connected zwar richtig auf den Server allerdings wird nicht das event FD_CONNECT abgegeben ??? Und wenn ich ne Text Message schicke funktioniert das leider auch nicht Könnt ihr helfen ???
mfg FoX