GDI und hwnd;
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Zuerst einmal mein code:
#include <windows.h> #define LINIE 1 HWND bPixel; /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof (WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor (NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use Windows's default color as the background of the window */ wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; /* Register the window class, and if it fails quit the program */ if (!RegisterClassEx (&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx ( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow (hwnd, nFunsterStil); bPixel = CreateWindow("button", "Pixel", WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON, 310, 0, 80, 30, hWnd, (HMENU)PIXEL, hInstance, NULL); /* Run the message loop. It will run until GetMessage() returns 0 */ while (GetMessage (&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } /* The program return-value is 0 - The value that PostQuitMessage() gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage() */ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_CLOSE: DestroyWindow(hwnd); return 0; case WM_PAINT: PAINTSTRUCT ps; HDC hdc; hdc = BeginPaint (hwnd, &ps); SetTextColor( hdc, RGB( 255, 0, 0) ); // rot SetBkColor ( hdc, RGB( 255, 255, 0) ); // gelb TextOut ( hdc, 20, 20, "Ich bin ein Fenster.", 20); EndPaint (hwnd, &ps); return 0; case WM_DESTROY: PostQuitMessage (0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc (hwnd, message, wParam, lParam); } return 0; }Dies war der versuch oben ein inputfeld hinzusetzen und unten mit der pixel malen zu können die dort hingesetzt werden wo sich halt die maus befindet (int X,Y;)
Compiler: Default compiler
Building Makefile: "C:\Dev-Cpp\Makefile.win"
Executing make...
make.exe -f "C:\Dev-Cpp\Makefile.win" all
g++.exe -c main.cpp -o main.o -I"C:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include" -I"C:/Dev-Cpp/include/c++/3.4.2/backward" -I"C:/Dev-Cpp/include/c++/3.4.2/mingw32" -I"C:/Dev-Cpp/include/c++/3.4.2" -I"C:/Dev-Cpp/include"main.cpp: In function
int WinMain(HINSTANCE__*, HINSTANCE__*, CHAR*, int)': main.cpp:63: error:hWnd' undeclared (first use this function)
main.cpp:63: error: (Each undeclared identifier is reported only once for each function it appears in.)
main.cpp:63: error:PIXEL' undeclared (first use this function) main.cpp:63: error:hInstance' undeclared (first use this function)make.exe: *** [main.o] Error 1
Execution terminated
Ich wäre für eure hilfe dankbar
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Bei hWnd bei CreateWindow() in Zeile 63 Groß/Kleinschreibung beachten!
Er findet die Resource PIXEL nicht, demnach die Resourcen nicht richtig eingebunden.
In der WinMain heisst es bei dir hThisInstance, bei CreateWindow() gibts du aber hInstance an.
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Bei hWnd bei CreateWindow() in Zeile 63 Groß/Kleinschreibung beachten!
Er findet die Resource PIXEL nicht, demnach die Resourcen nicht richtig eingebunden.
In der WinMain heisst es bei dir hThisInstance, bei CreateWindow() gibts du aber hInstance an.
Fehler 1 und 3 sind korrigiert. Danke.
Das mit der Resource verstehe ich nicht (den code teil habe ich aus dem i net)
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#define PIXEL 1000... deswegen kopiert man nicht einfach Code ...