QT Buch
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Hallo, Ich suche ein Buch dass einen schnellen aber doch ausführlichen Einstieg in QT gibt,
Augenmerk soll dabei auch vor allem auf Nicht-Gui-Sachen gelegt werden, alsodie QContainer, QStrings (und deren Codierung), naja halt Datenstrukturen und vorhandene Algorithmen
Über Gui hab ich eig genug ^^
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http://cartan.cas.suffolk.edu/oopdocbook/opensource/
Viel Spaß beim lesen
TOC:Preface
Acknowledgments
Rationale for the Book
I. Introduction to C++ and Qt 41. C++ Introduction
1.1. Overview of C++
1.2. A Brief History of C++
1.3. C++ First Example
1.4. Input and Output1.4.1. Exercises: Input and Output
1.5. qmake, Project Files, and Makefile
1.5.1. #include: Finding Header Files
1.6. Getting Help Online
1.7. Strings
1.8. Streams
1.9. File Streams1.9.1. Exercises: File Streams
1.10. Qt dialogs for user input/output
1.10.1. Exercises: Qt dialogs for user input/output
1.11. Identifiers, Types, and Literals
1.11.1. Exercises: Identifiers, Types, and Literals
1.12. C++ Simple Types
1.12.1. main, and Command Line Arguments
1.12.2. Arithmetic
1.12.3. Exercises: C++ Simple Types1.13. The Keyword const
1.14. Pointers and Memory access1.14.1. The Unary Operators & and *
1.14.2. Operators new and delete
1.14.3. Exercises: Pointers and Memory access1.15. Reference Variables
1.16. const* and *const
1.17. Review Questions1.17.1. Points of Departure
2. Top of the class
2.1. First, there was struct
2.2. Class definitions
2.3. Member Access Specifiers
2.4. Encapsulation
2.5. Qt Creator - An IDE for Qt Programming
2.6. Introduction to UML2.6.1. UML Relationships
2.7. Friends of a Class
2.8. Constructors
2.9. Destructors
2.10. The Keyword static
2.11. Class Declarations and Defintions
2.12. Copy Constructors and Assignment Operators
2.13. Conversions
2.14. const Member Functions
2.15. Subobjects
2.16. Exercise: Classes
2.17. Review Questions3. Introduction to Qt
3.1. Style Guidelines, Naming Conventions
3.1.1. Points of Departure
3.2. The Qt Core Module
3.2.1. Streams and Dates
3.2.2. Exercises: The Qt Core Module3.3. Review Questions
3.3.1. Points of Departure
4. Lists
4.1. Introduction to Containers
4.2. Iterators4.2.1. QStringList and iteration
4.3. Relationships
4.3.1. Relationships Summary
4.4. Exercise: Relationships
4.5. Review Questions4.5.1. Points of Departure
5. Functions
5.1. Function Declarations
5.2. Overloading Functions5.2.1. Exercises: Overloading Functions
5.3. Default (Optional) Arguments
5.4. Operator Overloading5.4.1. Exercises: Operator Overloading
5.5. Parameter Passing by Value
5.6. Parameter Passing by Reference
5.7. References to const
5.8. Function Return Values
5.9. Returning References from Functions
5.10. Overloading on const5.10.1. Exercises: Overloading on const
5.11. inline Functions
5.11.1. Inlining versus Macro Expansion
5.12. Functions with Variable-length Argument Lists
5.13. Exercise: Encryption
5.14. Review Questions6. Inheritance and Polymorphism
6.1. Simple Derivation
6.1.1. Inheritance Client Code Example
6.2. Derivation with Polymorphism
6.2.1. Exercises: Derivation with Polymorphism
6.3. Derivation from an Abstract Base Class
6.4. Inheritance Design
6.5. Overloading, Hiding, and Overriding
6.6. Constructors, Destructors, and Copy Assignment Operators
6.7. Processing Command-Line Arguments6.7.1. Derivation and ArgumentList
6.8. Exercises: Inheritance and Polymorphism
6.9. Review Questions6.9.1. Points of Departure
II. Higher Level Programming
7. Libraries
7.1. Code Containers
7.2. Building and Reusing Libraries7.2.1. Organizing Libraries: Dependency Management
7.2.2. Installing Libraries7.2.2.1. Points of Departure
7.3. Installing Libraries: A Lab Exercise
7.4. Frameworks and Components
7.5. Review Questions8. Introduction to Design patterns
8.1. Anti-patterns
8.2. The Visitor Pattern8.2.1. Directories and Files: QDir and QFileInfo
8.2.2. Customizing the Visitor using Inheritance
8.2.3. Exercises: The Visitor Pattern
8.2.4. QDirIterator and the Iterator pattern8.3. Review Questions
9. QObject
9.1. QObject's Child Managment
9.1.1. Exercises: QObject's Child Managment
9.2. Parents and Children
9.2.1. Finding Children
9.2.2. Exercises: Parents and Children9.3. QApplication and the Event Loop
9.3.1. Layouts: A First Look
9.3.2. Connecting to slots
9.3.3. Signals and Slots9.3.3.1. Signal Mappers
9.3.3.2. Exercises: Signals and Slots9.4. Q_OBJECT and moc: A checklist
9.5. Values and Objects
9.6. Exercises: QObject
9.7. tr() and Internationalization.
9.8. Review Questions
9.9. Points of Departure10. Generics and Containers
10.1. Generics and Templates
10.1.1. Function Templates
10.1.1.1. Exercises: Function Templates
10.1.2. Class Templates
10.1.3. Exporting template functions
10.1.4. Exercises: Generics and Templates10.2. Containers
10.3. Managed Containers, Composites and Aggregates10.3.1. Exercises: Managed Containers, Composites and Aggregates
10.4. Generics, Algorithms, and Operators
10.4.1. Exercises: Generics, Algorithms, and Operators
10.5. Serializer Pattern
10.5.1. Exercises: Serializer Pattern
10.6. Sorted Map example
10.7. Flyweight pattern: Implicitly Shared Classes10.7.1. Points of Departure
10.7.2. Exercises: Flyweight pattern: Implicitly Shared Classes10.8. Exercise: QSet and QMap
10.9. Review Questions11. Qt GUI Widgets
11.1. Widget Categories
11.2. QMainWindow and QSettings11.2.1. QSettings: Saving and Restoring Application State
11.3. Dialogs
11.3.1. Input Dialogs and Widgets
11.3.2. Exercises: Dialogs11.4. Images and Resources
11.5. Layout of Widgets11.5.1. Spacing, Stretching, and Struts
11.5.2. Moving Widgets across Layouts
11.5.3. Exercises: Layout of Widgets11.6. QActions, QMenus, and QMenuBars
11.6.1. QActions, QToolbars, and QActionGroups
11.6.2. Exercises: QActions, QMenus, and QMenuBars
11.6.3. Exercise: CardGame GUI
11.6.4. Points of Departure11.7. Regions and QDockWidgets
11.8. Views of a QStringList11.8.1. Exercises: Views of a QStringList
11.9. Qt Designer
11.10. Review Questions11.10.1. Points of Departure
12. Concurrency
12.1. QProcess and Process Control
12.1.1. Processes and Environment
12.1.2. Qonsole: Writing an Xterm in Qt
12.1.3. Qonsole with Keyboard Events
12.1.4. Exercises: QProcess and Process Control12.2. Threads and QThread
12.2.1. QPixmap and QThread Animation Example: Movie Player
12.2.2. Movie Player with QTimer
12.2.3. Multiple Threads, Queues, and Loggers Example: Giant
12.2.4. Thread Safety and QObjects
12.2.5. Exercises: Threads and QThread12.3. Summary: QProcess and QThread
12.4. Review Questions13. Models and Views
13.1. M-V-C: What about the Controller?
13.2. Qt 4 Models and Views13.2.1. QStandardItemModel and Multiple Views
13.3. Table Models
13.4. Tree Models13.4.1. Extended Tree Widget Items
13.4.1.1. Exercises: Extended Tree Widget Items
13.5. Form Models and Views
13.5.1. Form Models
13.5.2. Designer Forms and QDataWidgetMapper13.5.2.1. Points of Departure
13.5.2.2. Exercises: Designer Forms and QDataWidgetMapper13.6. Review Questions
13.7. Points of Departure14. Validation and Regular Expressions
14.1. Input Masks
14.2. Validators
14.3. Regular Expressions14.3.1. Regular Expression Syntax
14.3.2. Regular Expressions: Phone Number Recognition
14.3.3. Exercises: Regular Expressions14.4. Regular Expression Validation
14.5. Exercises: Validation and Regular Expressions
14.6. Review Questions15. Parsing XML
15.1. The Qt XML Module
15.2. Event-Driven parsing
15.3. XML, Tree Structures, and DOM15.3.1. Visitor Pattern: DOM Tree Walking
15.3.2. Generation of XML with DOM
15.3.3. Exercises: XML, Tree Structures, and DOM15.4. Review Questions
16. Meta Objects, Properties, and Reflective Programming
16.1. QMetaObject - The Meta Object pattern
16.2. Type Identification and qobject_cast
16.3. Q_PROPERTY Macro - Describing QObject Properties
16.4. QVariant Class: Accessing Properties
16.5. DataObject: An Extension of QObject
16.6. Dynamic Properties
16.7. MetaTypes
16.8. Review Questions17. More Design Patterns
17.1. Creational Patterns
17.1.1. Abstract Factory
17.1.2. Abstract Factories and Libraries
17.1.3. qApp and Singleton pattern
17.1.4. Creation Rules and Friend Functions
17.1.5. Benefits of Using Factories
17.1.6. Exercises: Creational Patterns17.2. Memento Pattern
17.2.1. Exporting to XML
17.2.2. Importing Objects with an Abstract Factory17.3. The Façade Pattern
17.3.1. Functional Façade
17.3.2. Smart Pointers: auto_ptr
17.3.3. FileTagger: Façade Example17.4. Review Questions
17.4.1. Points of Departure
18. Database Programming
18.1. Intro to MySQL
18.2. Connecting to MySQL from Qt
18.3. Queries and Result Sets
18.4. Long Running Threads and the Command Pattern
18.5. Database Models
18.6. Review QuestionsIII. C++ Language Reference
19. Types and Expressions
19.1. Operators
19.1.1. Table of Operators
19.2. Evaluation of Logical Expressions
19.3. Enumerations
19.4. Signed and Unsigned Integral Types19.4.1. Exercises: Signed and Unsigned Integral Types
19.5. Standard Expression Conversions
19.5.1. Exercises: Standard Expression Conversions
19.6. Explicit Conversions
19.7. Safer ANSI C++ Typecast operators19.7.1. static_cast and const_cast
19.7.1.1. Exercises: static_cast and const_cast
19.7.2. reinterpret_cast
19.7.3. Why not use C-style casts?19.8. Overloading special operators
19.8.1. Conversion Operators
19.8.2. Vectors and operator[]
19.8.3. The Function-Call operator()19.9. Runtime Type Identification (RTTI)
19.9.1. typeid operator
19.10. Member Selection operators
19.11. Exercises: Types and Expressions
19.12. Review Questions20. Scope and Storage Class
20.1. Declarations and Definitions
20.2. Identifier Scope20.2.1. Default Scope of Identifiers - A Summary
20.2.2. File Scope versus Block Scope and operator::20.2.2.1. Exercises: File Scope versus Block Scope and operator::
20.3. Storage Class
20.3.1. Globals, static, and QObject
20.3.1.1. Globals and const
20.3.2. Exercises: Storage Class
20.4. Namespaces
20.4.1. Anonymous Namespaces
20.4.2. Open Namespaces
20.4.3. namespace, static objects and extern20.5. Review Questions
21. Statements and Control Structures
21.1. Statements
21.2. Selection Statements21.2.1. Exercises: Selection Statements
21.3. Iteration
21.3.1. Exercises: Iteration
21.4. Exceptions
21.4.1. Exception Handling
21.4.2. Exception Types
21.4.3. throwing things around
21.4.4. try and catch21.4.4.1. Exercises: try and catch
21.4.5. More about throw
21.4.6. Rethrown Exceptions
21.4.7. Exception Expressions
21.4.8. Exercises: Exceptions21.5. Review Questions
22. Memory Access
22.1. Pointer Pathology
22.2. Further Pointer Pathology with Heap Memory
22.3. Memory Access Summary
22.4. Introduction to Arrays
22.5. Pointer Arithmetic
22.6. Arrays, Functions, and Return Values
22.7. Different kinds of arrays
22.8. Valid Pointer Operations
22.9. What happens if new fails?22.9.1. set_new_handler() : Another Approach To new Failures
22.9.2. Using set_new_handler and bad_alloc
22.9.3. Checking for null: new(nothrow)22.10. Chapter Summary
22.11. Review Questions23. Inheritance in Detail
23.1. virtual pointers, virtual tables
23.2. Polymorphism and virtual destructors
23.3. Multiple Inheritance23.3.1. Multiple Inheritance Syntax
23.3.2. Multiple Inheritance with Abstract Interfaces23.3.2.1. Points of Departure
23.3.3. Resolving Multiple Inheritance Conflicts
23.3.3.1. virtual Inheritance
23.3.3.2. virtual Base Classes23.4. public, protected, and private derivation
23.5. Review QuestionsIV. Programming Assignments
24. MP3 jukebox Assignments
24.1. Phonon Setup
24.2. Playlist
24.3. Playlists
24.4. Source Selector
24.5. Star Delegates
24.6. Filtering Views
24.7. File Tree SideBar
24.8. AutoDJ
24.9. Points of DepartureA. C++ Reserved keywords
B. Standard Headers
C. The Development EnvironmentC.1. make and Makefile
C.2. The Preprocessor: For #including Files
C.3. Understanding the LinkerC.3.1. Common Linker Error Messages
C.4. Debugging
C.4.1. Building a Debuggable Target
C.4.1.1. Exercises: Building a Debuggable Target
C.4.2. gdb Quickstart
C.4.3. Finding Memory ErrorsC.5. Qt Assistant and Designer
C.6. Open Source development tools, Libraries, IDEs.D. Alan's quickstart guide to Debian for programmers.
D.1. The apt system
D.2. update-alternativesE. C++/Qt Setup
E.1. C++/Qt Setup: Open Source Platforms
E.2. C++/Qt Setup: Win32
E.3. C++/Qt Setup: Mac OSXF. Errata
Bibliography
Indexrya.
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Eine nette Übersicht an Büchern die's zu Qt gibt:
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