Anfänger
-
Mein erstes "Hallo Welt".

#include <iostream> namespace p { struct Hello { template<class S> void operator()(S &out) const { out << "Hallo"; } }; struct Space { template<class S> void operator()(S &out) const { out << " "; } }; struct World { template<class S> void operator()(S &out) const { out << "Welt"; } }; struct Quote { template<class S> void operator()(S &out) const { out << '!'; } }; struct NewLine { template<class S> void operator()(S &out) const { out << '\n'; } }; } template< class Stream, class Hello = p::Hello, class Space = p::Space, class World = p::World, class Quote = p::Quote, class NewLine = p::NewLine > void printHello( Stream &out, Hello hello = Hello(), Space space = Space(), World world = World(), Quote quote = Quote(), NewLine nl = NewLine() ) { hello(out); space(out); world(out); quote(out); nl(out); } int main() { printHello(std::cout); }Kritik?
-
Language-Traits und Grammatik-Adapter fehlen.
-
mein's war besser....
#include <iostream> #include <boost/signals2/signal.hpp> struct Hello { void operator()() const { std::cout << "Hello"; } }; struct World { void operator()() const { std::cout << ", World!" << std::endl; } }; struct GoodMorning { void operator()() const { std::cout << "... and good morning!" << std::endl; } }; int main() { boost::signals2::signal<void ()> sig; sig.connect(1, World()); sig.connect(0, Hello()); sig.connect(GoodMorning()); sig(); return 0; }ist dann auch fast genauso von boost übernommen worden

Greetz
-
noobs...
#include <iostream> int main() { std::cout<<"hello world!"<<std:endl; return 0; }
-
??=include <iostream> int main() ??< return !(std::cout << "Hello World\n"); ??>(ungetestet)