KEYBOARDHOOK fängt nicht alle ereignisse der tastatur ab
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hoi,
ich wollte mal nen programm machen das mir *alle* tastatur eingaben mitloggt.
dazu hab ich aus dem faq-bereich der winapi die dll für das keyboardhooking verwendet.soweit so gut. inerhalt meiner applikation funktioniert das ganze auch ganz gut. allerdings bekomme ich es nicht mit wenn ich außerhalt der applikation etwas eintippe (obwohl das eigentlich mit der dll funktionieren sollte wenn ich es richtig verstanden habe). hierzu mal ein bischen code (statt dem code für die dll hier der link -> http://www.c-plusplus.net/forum/viewtopic.php?t=39383)
//main.h /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); BOOL CALLBACK OpenLog( void ); BOOL CALLBACK CloseLog( void ); /* typedef`s */ typedef BOOL (*PROCSETUP)(HWND); typedef BOOL (*PROCUNINS)(void); /* other vars */ char szClassName[ ] = "WindowsApp"; HWND hWindow = 0 ; FILE *pLog;//main.c #include <windows.h> #include <stdio.h> #include "main.h" #include "hookdll.h" int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof (WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor (NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use Windows's default color as the background of the window */ wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND; /* Register the window class, and if it fails quit the program */ if (!RegisterClassEx (&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx ( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow (hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage() returns 0 */ while (GetMessage (&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } /* The program return-value is 0 - The value that PostQuitMessage() gave */ return messages.wParam; } //////////////////////////////////////////////////////////////////////////////// /* This function is called by the Windows function DispatchMessage() */ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HINSTANCE hinstLib; PROCSETUP ProcSetup; PROCUNINS ProcUninstall; BOOL fFreeResult, fRunTimeLinkSuccess = FALSE; switch (message) /* handle the messages */ { case WM_CREATE: if( OpenLog() ){ hinstLib = LoadLibrary("hookdll.dll"); if (hinstLib != NULL) { ProcSetup = (PROCSETUP) GetProcAddress(hinstLib, "SetupHook"); if (NULL != ProcSetup) { fRunTimeLinkSuccess = TRUE; (ProcSetup) ( (HWND) hwnd ); } } else { SendMessage ( hwnd, WM_DESTROY, (WPARAM) NULL, (LPARAM) NULL ) ; } // FreeLibrary( hinstLib ); } break; case WM_DESTROY: CloseLog(); hinstLib = LoadLibrary("hookdll.dll"); if (hinstLib != NULL) { ProcUninstall = (PROCUNINS) GetProcAddress(hinstLib, "UninstallHook"); if (NULL != ProcSetup) { fRunTimeLinkSuccess = TRUE; (ProcUninstall) ( ); } } else { SendMessage ( hwnd, WM_DESTROY, (WPARAM) NULL, (LPARAM) NULL ) ; } FreeLibrary( hinstLib ); PostQuitMessage (0); /* send a WM_QUIT to the message queue */ break; case WM_USER + 2: switch( wParam ) { case 0x0D: fputc ( 0xD, pLog ) ; fputc ( 0xA, pLog ) ; break; default: fputc ( wParam, pLog ) ; break; } break; default: /* for messages that we don't deal with */ return DefWindowProc (hwnd, message, wParam, lParam); } return 0; } //////////////////////////////////////////////////////////////////////////////// BOOL CALLBACK OpenLog( void ){ //FILE *fopen(const char *filename, const char *mode); pLog = fopen( "getIT.txt", "a") ; if (pLog == NULL) { return FALSE ; } return TRUE ; } //////////////////////////////////////////////////////////////////////////////// BOOL CALLBACK CloseLog( void ){ fclose ( pLog ) ; return TRUE ; } ////////////////////////////////////////////////////////////////////////////////
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Moin,
mit der Funktion ProcSetup übergibst du den WindowHandle deines aktuellen Fensters, deshalb werden auch nur die Tastatureingaben dieses Fensters aus gewertet. Da ich jetzt nicht genau weis wie die Libiray arbeitet gege ich mal davon aus, dass sie auf den normalen API Funktionen aufsetzt. Deshalb probiere es mal mit den Handelwert NULL, dann sollten alle Tastatur eingaben protokolliert werden, bzw. mit den Handele des Fensters dessen Tastatur eingaben du aufzeichnen möchtest.
MfG Jon