A
habs hinbekommmen
hdcLegend->SetMapMode(MM_TEXT);
int fontSize = 15;
int escapement = 0;
CFont font;
font.CreateFont(fontSize, 0, escapement, 0, FW_NORMAL, FALSE, FALSE, 0,
ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, DEFAULT_PITCH | FF_MODERN,
(const unsigned short*)("MS Sans Serif"));
CFont* pOldFont = (CFont*)(hdcLegend->SelectObject(&font));
CString text = "lsadf";
hdcLegend->TextOut(5, 5, text );