SDL - FillRect
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Kann mir jemand sagen, was genau "screen->clip_rect" macht, bedeutet, tut......
-->SDL_FillRect( screen, &screen->clip_rect, SDL_MapRGB( screen->format, 0xFF, 0xFF, 0xFF ) );MfG
Stromberg
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Lerne die Dokumentation zu benutzen:
int SDL_FillRect(SDL_Surface *dst, *SDL_Rect dstrect, Uint32 color);
- If there is a clip rectangle set on the destination (set via SDL_SetClipRect)...