Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you may not be able to execute some actions.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Die OpenGL-Matrizen sind spaltenweise abgelegt:
GLfloat x = matrix[0]*m_x + matrix[4]*m_y + matrix[8]*m_z + matrix[12]*m_w;
Dankeschön, das hat wunderbar geklappt!
Habt ihr ne Kaffeekasse