WireFrame-Modus aktivieren?



  • D3D11_RASTERIZER_DESC RSWireFrameDesc;
    	RSWireFrameDesc.FillMode = D3D11_FILL_WIREFRAME;
    	g_pd3dDevice->CreateRasterizerState(&RSWireFrameDesc, &pRSWireFrame);
    
    g_pImmediateContext->RSSetState(pRSWireFrame);
    

    Warum aktiviert das nicht den Wireframemodus?



  • so funzt es:

    D3D11_RASTERIZER_DESC descRast;
        ZeroMemory( &descRast, sizeof(descRast) );
        descRast.CullMode = D3D11_CULL_NONE;
        descRast.FillMode = D3D11_FILL_WIREFRAME;
    	V_RETURN( g_pd3dDevice->CreateRasterizerState( &descRast, &pRSWireFrame ) );
    

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