Divine Warfare, an MMOARPG game
kaspi last edited by
We are a team of enthusiasts, which has been forming up for the development of Divine Warfare, an action MMO RPG. Please, take a look at our website for more information about the concept: http://divine-warfare.com/the-story
Our aim is to create, in 9 months, a medieval/fantasy MMOARPG game focused on combat, which is fair, free to play (and not pay to win), PvE, PvP with selective fights in arenas, RvR with engagement of groups in a war zone and building game.
The development will start once we have 500 supporters registered (you can see the current value within the JOIN NOW button).
We have lost a C++ programmer in behalf of his main job, so we are looking for an experienced C++ programmer, who would like to contribute for a post-launch royalty. Besides that, we can offer experience, references and a nice collective of 20 people.
Experience with the Unreal Engine or game development in general is a ++
An intermediate English is required for communication with the other team members.
If you are interested, please let us know something about yourself directly at firstname.lastname@example.org and feel free to ask any questions! Please take in account that I don't speak German.
Fytch last edited by
Without having taken a closer look at the website, will the project be open source for non-participating people?
kingcools last edited by
Though you sound more experienced than the usual MMO enthusiast i had to laugh at this paragraph:
Our aim is to create, in 9 months, a medieval/fantasy MMOARPG game focused on combat, which is fair, free to play (and strictly not pay to win), PvE, PvP with selective fights in arenas, RvR with engagement of groups in a war zone and building game.